Bento Box

An Animation School that focuses on the actions of stacking and shifting “C-Bars” to produce a large, central void space that facilitates a multi-courtyard configuration and openly interconnected spatial sequences

Animation, Drawing, Rendering

Medium

Blender, Rhinoceros 3D, Vray

Software

Kit of Parts Bento

As an initial activity, a series of scalable and repeatable graphic tiles were developed for the kit of parts. The pieces in the model kit are derived from the same tile, but formal differentiation is produced through the manipulation of scale and density. The tiles are modulated in order to generate entirely new patterns and spatial configurations.

The graphic tiles were initially inspired by pattern-making, which were reinterpreted three-dimensionally in order to develop the pieces that inhabit the model kit. These pieces were later adapted and their scale reinterpreted to become suitable for both texture and program.



Kit of Parts Bento

The composition integrates repetition in massing, patterns, and surface articulation. Its formal logic arises from stacking identical pieces, creating a central void that houses objects and forms a multi-level courtyard. Unified by graphic cuts along the perimeter, the design enhances pedestrian engagement.

The modular surface allows flexible pattern scaling to suit inhabitable space, structure, or texture. Graphic cuts are emphasized in elevation and activated at pedestrian access points. While sometimes obscured at the city scale, they stand out for spectators within the project. Glazing, mirroring these cuts, offers interchangeable interpretations.